Monday, July 20, 2009
Impermanent Dreams
CONCEPT
Birth and death. It is the birth of civilizations and evolution, of the digital era growing towards a mixed mediascape of dreams and fantasy. The infusion of dreams with the real is becoming a complex imaginative space for manipulation and metamorphosis, and that the emergence of strange spatial existentialism is tightly interwoven with dreams. The fantasy and desire are both the driving mechanisms of this dreamscape, and when the dream ends, so does the fantasy.
"If Adelmon is a city I am seeing in a dream, where you encounter only the dead, the dream frightens me."
-Invisible Cities, Italo Calvino
This is a story of a girl who dreams of a strange psychedelic digital city. In the first panel she dreams of weird organic creatures with odd representations of bright colourful mechanical cities, hydraulic driven machines, funky routes and moving pixel screen trees.
The second panel is the death of a dream. The girl falls and she falls into infinity.
Flash animation for new media art installation.
Design and animation by
Joanne Loo
Music by
Pradashini Subramaniam
Zachary Chan
Special thanks to
Alvin Leong
Also for viewing at:
http://www.berubetto.com/
http://berubetto.blogspot.com/
Monday, February 2, 2009
Thin Cities . 3
Armilla
Whether Armilla is like this because it is unfinished or because it has been demolished, whether the cause is some enchantment or only a whim, I do not know. The fact remains that it has no walls, no ceilings, no floors: it has nothing that makes it seem a city, except the water pipes that rise vertically where the houses should be: a forest of pipes that end in caps, showers, spouts, overflows.
-Italo Calvino, Invisible Cities



Rough 3D concept.
Whether Armilla is like this because it is unfinished or because it has been demolished, whether the cause is some enchantment or only a whim, I do not know. The fact remains that it has no walls, no ceilings, no floors: it has nothing that makes it seem a city, except the water pipes that rise vertically where the houses should be: a forest of pipes that end in caps, showers, spouts, overflows.
-Italo Calvino, Invisible Cities



Rough 3D concept.
Saturday, January 31, 2009
Thin Cities . 2
Zenobia
Now I shall tell of the city of Zenobia, which is wonderful in this fashion: though set on dry terrain it stands on high pilings, and the houses are of bamboo and zinc, with many platforms and balconies placed on stilts at various heights, crossing one another, linked by ladders and hanging sidewalks, surmounted by cone-roofed belvederes, barrels storing water, weather vanes, jutting pulleys, and fish poles, and cranes.
-Italo Calvino, Invisible Cities




Rough sketches and 3D concept.
Now I shall tell of the city of Zenobia, which is wonderful in this fashion: though set on dry terrain it stands on high pilings, and the houses are of bamboo and zinc, with many platforms and balconies placed on stilts at various heights, crossing one another, linked by ladders and hanging sidewalks, surmounted by cone-roofed belvederes, barrels storing water, weather vanes, jutting pulleys, and fish poles, and cranes.
-Italo Calvino, Invisible Cities




Rough sketches and 3D concept.
Cities & Desire . 4
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